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Post by timothy on Mar 29, 2015 14:48:44 GMT
I never finished the game - in 1985-86, I kept starving in the mountains on some barren world, looking for a pass through the mountains to the final city. I felt that I was very near the end of the game at that point. Then a lreal ife change and had to put computers on the shelf for a few years. Always wanted to complete the game using emulators, maybe I will try again now while we wait for this great new version. Btw- I also love "Oids" & "Dungeon Master" by FTL, but who doesn't?!
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banville
Beta Tester
Posts: 68
Home Planet: W'orrad
Played SUNDOG on what OS?: Atari ST
What year did you first play SUNDOG?: 1986
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Post by banville on Mar 29, 2015 19:28:10 GMT
I hope this isn't a spoiler, but you WERE near the end of the game! There is a mountain pass to get to the last, nigh unreachable city. It was on Enlie, and it was unique in that you couldn't use your g-scanner to land there; you had to travel by pod. That city had the only(?) guaranteed cryogen, and it was probably the last cryogen a player needed to complete the last delivery to Banville.
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Post by timothy on Mar 29, 2015 21:35:21 GMT
yeah, I knew I was near the end. Tried to get the game started again today using Stew emulator, but it's crashed on my 2 times after about 20 minutes into the game. I wonder if there is a more reliable emulator for sundog...?
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McBern
Beta Tester
Posts: 27
Home Planet: Snowball
Played SUNDOG on what OS?: Atari ST
What year did you first play SUNDOG?: 1985
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Post by McBern on Mar 30, 2015 7:40:14 GMT
I use Steem and it never crashed!
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banville
Beta Tester
Posts: 68
Home Planet: W'orrad
Played SUNDOG on what OS?: Atari ST
What year did you first play SUNDOG?: 1986
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Post by banville on Mar 31, 2015 13:35:00 GMT
I agree with McBern; I play with Steem on Windows 7, using Automation disk 116 and TOS 1.02, and it's very stable. I took the same file and transferred to a real ST, and it loaded fine but gave screen draw errors in the cities that made the game unplayable. Anyone experience that?
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Jake
Administrator
Playtesting the latest build of the game
Posts: 385
Home Planet: Jondd
Played SUNDOG on what OS?: Atari ST
What year did you first play SUNDOG?: 1988
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Post by Jake on Apr 6, 2015 1:11:00 GMT
I agree: STeem is my program of choice with Tos 1.02 on my Windows 7 box. I used it to archive original graphics and reference details for the game's remake. I never really had any problem with it.
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banville
Beta Tester
Posts: 68
Home Planet: W'orrad
Played SUNDOG on what OS?: Atari ST
What year did you first play SUNDOG?: 1986
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Post by banville on Apr 6, 2015 16:01:27 GMT
I discovered this weekend that my problem is TOS related: my real ST that I was attempting to use is a Mega STE with TOS 2.06. I was able to transfer the files from STEEM to an SD card and run it on an UltraSATAN (built by Lotharek). The file was from Automation disk 116. The file worked and ran wonderfully until the screen draw errors that I mentioned above. Interestingly, I found the exact same error is replicated in STEEM using TOS 2.06. I have yet to connect my UltraSATAN to a 1040ST, but I expect that it will work. The advantage to playing on the Atari is that the scrolling is just slightly smoother than STEEM can replicate, and of course the sounds are organic and not sampled. It loses a little something when it's translated through Windows. Also, the colors feel brighter on a CRT than they do on an LCD screen.
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