banville
Beta Tester
Posts: 68
Home Planet: W'orrad
Played SUNDOG on what OS?: Atari ST
What year did you first play SUNDOG?: 1986
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Post by banville on Mar 27, 2015 1:30:26 GMT
Hi,
I was six years old when my dad bought Sundog for the Atari ST; it was a Christmas gift for my brother (I got Black Cauldron from Sierra). My brother and I played Sundog faithfully for years and years. It was one of my best memories of growing up. I am extremely grateful to the design team for reproducing this game. Thank you!
Tim, The Last Atarian
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Jake
Administrator
Playtesting the latest build of the game
Posts: 385
Home Planet: Jondd
Played SUNDOG on what OS?: Atari ST
What year did you first play SUNDOG?: 1988
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Post by Jake on Mar 28, 2015 18:45:53 GMT
I've heard so many others say how much this game meant to them when they were younger. This is one of the motivations to recreating it.
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kroke
Beta Tester
Posts: 3
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Post by kroke on Sept 6, 2015 19:21:16 GMT
I've heard so many others say how much this game meant to them when they were younger. This is one of the motivations to recreating it. I had this game on the ST, I was 14, now 30 years later. I can't believe how amazing this game was. I was also lucky to randomly meet one of the programmers in the game to get the extra money. Really looking forward to this project! I have sent links to my buddies who played the game with me back in the day as well. This game was one of the very best I had ever played!
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Nanos
Beta Tester
Posts: 4
Played SUNDOG on what OS?: TOS
What year did you first play SUNDOG?: 1986
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Post by Nanos on Jun 2, 2016 17:07:42 GMT
Did anyone else notice it accessed the disk drive a lot ?
As I had a 1Mb RAM STF it did puzzle me why it didn't seem to make more use of all that RAM sitting around doing nothing. (I guess it was a left over from the Apple II version which had less memory to play with.)
I was worried it would wear my disk drive out ! (I did replace it a year or two after playing the game, and I've never worn out another floppy drive before or since!)
Diablo III is a bit like that, always thrashing the disk.
I hope effort will be made to make this version a bit storage friendly.
I also remember the Atari version that the enemy ships at times was just a single pixel in size. (And I think as I had an Atari colour monitor, came out the wrong colour to what the designer had intended. (Brown on black background.) perhaps someone can confirm their enemy ships was a brown pixel too, or a different colour..
Having to wear glasses now, I'd be hard pressed to see a single pixel, even on my 42" monitor !
I was suprised how few games for many years/decades after that, failed to copy the windows approach used in the front end design of the game that made is so pleasing to play.
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Kailef
BETA MANAGER
Vanguard of the leading edge
Posts: 424
Played SUNDOG on what OS?: Apple
What year did you first play SUNDOG?: 1985 (I think)
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Post by Kailef on Jun 3, 2016 2:11:21 GMT
It's true - There's a lot of things that Sundog did that, even today, haven't been successfully replicated. The "ZoomAction" windows just being one of the many great things about Sundog!
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Post by wintermute667 on Aug 17, 2017 6:55:46 GMT
Hi,
That game made a huge impression on me and I'm so glad it's now in beta. I've been following the Resurrection for a while and forgot about it until today. I think I'll go fetch my Atari 520ST right now and play some Sundog while I wait to receive the beta download link...
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Jake
Administrator
Playtesting the latest build of the game
Posts: 385
Home Planet: Jondd
Played SUNDOG on what OS?: Atari ST
What year did you first play SUNDOG?: 1988
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Post by Jake on Jul 1, 2018 17:22:06 GMT
I also remember the Atari version that the enemy ships at times was just a single pixel in size. (And I think as I had an Atari colour monitor, came out the wrong colour to what the designer had intended. (Brown on black background.) perhaps someone can confirm their enemy ships was a brown pixel too, or a different colour.. Having to wear glasses now, I'd be hard pressed to see a single pixel, even on my 42" monitor ! Yes, I do remember those single pixels ships and I think the color depended on the type of pirate ship attacking. The ship only became really visible when it got closer. Fortunately, in the Resurrection game Wai did a great job crafting the 3D models for the ships, which are a whole lot better than a blob of pixels from the original's graphical limitations.
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Francois424
Beta Tester
Posts: 89
Home Planet: Snowball
Played SUNDOG on what OS?: AtariST
What year did you first play SUNDOG?: 1986
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Post by Francois424 on Nov 21, 2020 6:38:29 GMT
Hey guys.
Umm I don't think Sundog was my first AtariST game. Trying to remember... I would think maybe Phantasie I by SSI... Nah I think it was Flight Simulator. At any rate those are my earlier memories of 8yo me playing.
I remember digging into SunDog like no tomorrow... Dying all the time and not understanding what happened or why. the words "You Have Died." meant nothing to me as I spoke very little English at the time and I had my Uncle (a fan of Elite and Sundog) tell me what was happening... Oh so I need to eat? Oh ok. Oh I need to search for a colony on the planet? Got it. Then it started to slowly clic-in. Also the dozens of games I experimented with stats and decided the best combo was High Dex/Int (like high seventies or low eighties) with some Strength with what was left of my points... Then I got stuck again making money, trying to piece together the limited clues the game gave you "Nice day huh? I just came back from dropping Droids on Hepah" or w/e that was, but between fuel/pirates it was hard to make cash. Then I met an old teen/early adult in a bookstore randomly one day who also loved this game... Told me to go to Lafser and ask for a Cloaker at the bar, then buy it for like 5k, that I could sell it on Glory for like 25k. Of course, he was an apple user and me an ST user... So between version 1.1 and 3.0 they had nerfed that. They also removed Autoslews (that accuracy part for cannons). But the trick was still sound, and I made more money with Concentrators and Control Nodes by selling them on ... Glory ! Slower but still worked.
I love playing this game on my huge monitor these days. I hope the sounds on this version will be better. The warping always made me jump in my chair as it was too loud for the rest of the game's volume. Ahhh. I miss slow games like SunDog, MidWinter, Dungeon Master and Carrier Command... Most are slow real time, Midwinter was an interesting take on Turn-based (It would've worked in a long session board game !). Been looking forward to this remake since I had a chat with Jake in 2003 (I think).
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